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Non Aggression Area
 Trap Card 
You can only activate this card during your Standby Phase. Discard 1 card from your hand. Your opponent cannot Normal Summon, Set and/or Special Summon during his/her next turn.

D. Tribe
 Trap Card 
All monsters on your side of the field are treated as Dragon-Types until the End Phase of this turn.

Lava Golem
 Monster Card  Fire Fire, Level 8 , Fiend/ Effect , ATK 3000 / DEF 2500
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 monsters on your opponent's side of the field, and is Special Summoned to your opponent's side of the field. This card inflicts 1000 points of damage to the Life Points of this card's controller during each of his/her Standby Phases. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.
Ultra Rare

Byser Shock
 Monster Card  Dark Dark, Level 5 , Fiend/ Effect , ATK 800 / DEF 600
When this card is Normal Summoned, Flip Summoned, or Special Summoned, return all Set cards on the field to their owner's respective hands.
Ultra Rare

 Spell Card 
When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned to your side of the field.
Super Rare

Rope of Life
 Trap Card 
When 1 of your monsters is sent to the Graveyard as a result of battle, discard your entire hand to activate this card. Special Summon the monster to the field, increasing the ATK of the monster by 800 points.

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